Mario Strikers Battle League

I was the Character Art Lead on Mario Strikers Battle League. It was a lot of fun working with a great team of artist at Next Level Games.

As a character artist I was responsible for:
🔸Making various base characters.
🔸Making various Gear sets.
🔸Making facial blendshapes
🔸High Poly sculpts, Game Rez models. Uvs, Bakes, Textures and Materials.
🔸Additional character art related tech, special effects work

As Character Art Lead I was responsible for:
🔸Supporting Character team
🔸Working with Art Director and Leads to maintain art style.
🔸Working with Tech Art team to create character art pipeline
🔸Working with Rigging/Animation team to create/debug models capable of animation requirements.
🔸Working with outsource artist to maintain level of quality.
🔸Working with production to manage schedules, milestones and documentation.

Mario Gearsets

Mario Gearsets

Various Base Characters

Various Base Characters

Various Gearsets

Various Gearsets

Various ingame cutscenes

Various ingame cutscenes

Gearset designs in opening cinematic (created by waterproof studios)

Gearset designs in opening cinematic (created by waterproof studios)

Various menu screens

Various menu screens

Nintendo Announcement trailer